The 35 greatest indie video games on PC and consoles

Posted On May 29, 2019 By admin With Comments Off on The 35 greatest indie video games on PC and consoles



Update: Added the open-world survival indie RPG Outward

Although the best PC activities with money to sprinkle are quickly evolving, so are the best indie recreations you might not “ve heard so much about”.

One of the best situations about our best indie tournaments schedule is that most of these more fog entitles, unlike AAA game publishers, don’t try to manipulate you out of every penny any risk they can get. Free from corporate influence and constant badgering for your money, the best indie competitions represent the pure aesthetic seeing of private developers- extremely if you have one of the best gaming PCs.

However, exactly because the best indie activities don’t make a lot of money, doesn’t mean they can’t keep up with the latest AAA stumbles in scope and ambition. In fact, the opposite is true: the best indie sports can easily rival or even surpass mainstream competitions in both tone and remit- becoming artistic classics in the process. And, they don’t have to rely on tired tropes merely to sell millions of forgeries, like their AAA counterparts.

This is all exciting stuff, and if you had wished to dive into the best indie games, you’re in luck. We’ve put together a schedule all the best indie sports on the PC sell today. We’ve included both in style indies like Return of the Obra Dinn and Outward, alongside classic entitlements like Braid and Dwarf Fortress. And, don’t worry, we’re going to keep such lists revised with all the latest and greatest indie affects.

If you’re looking for the next great indie title, save reading.

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Bill Thomas, Joe Osborne, Kane Fulton and Gabe Carey have also contributed to this article

Yeah, it’s not out yet, with Double Fine promising it’ll be out’ soonish’. Still, Ooblets is staying on our radar. Ooblets is being developed by first-time studio Glumberland, and is backed by Double Fine. The game is described as some kind of combo between Pokemon, Harvest Moon and Animal Crossing, which has certainly captured our attending- and it should probably capture yours, too. The tournament blends an skill wording singularly suggestive of post-apocalyptic sensation, Adventure Time, with gameplay that revolves around gathering individuals announced ooblets in the city of, uh, Oob.

In the game, you’ll be able to train and duel your ooblets against other ooblet instructors. At the same time, you’ll have to balance your ooblet train with the real-world responsibilities of being a farmer. That’s right, drawing influence from the likes of Stardew Valley, you can cultivate produce and embellish your live with various cuts as well. You’ll too be able to join an Ooblet Club comprised of friends( NPCs) you’ll congregate along the way.

If you don’t know what to do in Ooblets, simply walk around and discover brand-new patronizes and builds that suit your interest. Better hitherto, you can open up your own shop and sell create that you’ve grown on the farm as well as items that you’ve scavenged throughout the world. Otherwise, you are able to feed the leftover pastures to your ooblets to watch them level up and learn new techniques to be used in the turn-based, RPG-style battles.

Expected:’ Soonish’

Jonathan Blow& apos; s brainchild first appears to be a simple pastiche of Super Mario Bros, with a middle-aged curmudgeon replacing the titular plumber but still seeking to rescue a princess.

The longer you devote in the game, however, the more that’s revealed to you, progressing from a series of time-bending riddles to hush contemplative textbooks- which doesn’t stop it from being the smartest perplex recreation since SpaceChem. Blow himself has subtly to indicate that the eventual legend may revolve around the atomic bomb.

First exhausted as PC freeware by Japanese designer Daisuke “Pixel” Amaya back in 2004 after five years of 100% solo occurrence, Cave Story predates the recent indie renaissance by a few years. Because of when and how it was firstly exhausted, it& apos; s often omitted in indie gaming discussions.

However, this classic more than deserves to be on every best-of list for its love homage to the classic act platforming activities of the Super Nintendo era , not to mention its staggering music and breathlessly colourful nature. Oh, and don& apos; t forget the hugely intuitive limits, mariners of secrets and weapons that are simply extremely enjoyable to use. If you& apos; ve yet to enjoy this one, you need to employed it on your backlog already.

From family-owned and operated Studio MDHR, Cuphead has connected with millions of people around the world, many of whom normally wouldn’t touch a run-and-gun platformer with a ten-foot pole.

Although its gameplay was inspired by classic games such as Mega Man and Contra, most gamers would likely compare it to a Fleischer Studios cartoon like Betty Boop. Because Cuphead hires a hand-drawn art style likened to a 1930 s animation, it’s been universally praised for its showy visuals.

Cuphead is more than really its stunning visuals, however. It’s a series of 19 challenging and engaging leaders, with platforming bits interspersed between them. It once fixed our schedule of the best indie recreations, but Studio MDHR has announced that the Cuphead: the Luscious Last-place Course DLC, slated for 2019, with a new isle to explore, new superiors to suppress and, most importantly, a brand-new person to master.

Many AAA games serve as escapist power fantasies, where the player is ultimately able to dominate the game’s cosmo- right until the game aspirations. But, many indie activities are the exact opposite- like the IGF award winner and destitution simulator Cart Life.

Papers Please is similar to Cart Life in that it& apos; s also an IGF winner with elements of misery about it. Exclusively, it& apos; s better – it’s a smart-alecky, weird sim about the compromised life of a border guard living under a totalitarian regime. It& apos; s ugly and desperate, but also innovative, uproariously funny and exceedingly smart.

Among the hardcore gamers we are all aware of, Spelunky is the go-to drug. Even today, several years after its exhaust, some of them still represent it every day, despite having completed it many times over. That& apos; s because Spelunky, an ostensibly rogue-like platformer with a definite discontinue, is tough, motley and highly randomized.

It also has more dark mysteries than a presidential nominee, mean there are a boatload of ways to finish it, and its daily challenges are a sure-fire way to public humiliation.

Does feeling belong in video games? Well, according to the Stanley Parable, that’s a resound’ yes ‘. This activity is hilarious without being dumbed down. Players follow( or don’t) a terribly British narrator who deepens the world around you, based on your choices.

No choice is rewarded, and every playthrough will be fresh with brand-new humor and bizarre goings-on. Being trapped in the closet in The Stanley Parable is more moving and funny than the majority of members of other indie games.

If you missed out on this ironic gem back when it first propelled, you’ll be happy to know that the developer announced the Stanley Parable Ultra Deluxe edition for 2019, with fresh content, more stops and a console secrete. This Ultra Deluxe edition actually sounds pretty tempting, even for us- and we represented it a whole lot when it first came out.

Significantly say: Retro-me-do! Digitiser’s Mr Biffo on his top PC games of all time

It took more than nine years to procreate, but Owlboy is definitely worth the wait. Initially designed for PCs and released in belatedly 2016, this smart indie game classic is now available to experience on Mac and Linux as well- and there’s even a Nintendo Switch version! Owlboy centres around a scoot of owl-human hybrid personas announced, and competently so, Owls. Of them, you see Otis, an Owl who is censured by his instructor for his inept flying skills.

The story attends Otis’ village destroyed by pirates who clearly have is consistent with the Owls. As a ensue, Otis has to work with an jumble of villagers in-game to take out enemies. Of course, when boss combats grow, you’ll need to manage allies accordingly, as each character comes with their own aim of peculiar skills and capacity to use in conjunction with one another. If you’ve ever frisked and enjoyed a Kid Icarus game, this is one for the books. Otherwise, represent it anyway.

Similar to The Stanley Parable, Gone Home falls into the unofficially labeled’ wander simulator’ genre. Where it diverts from the smart and philosophical Stanley Parable, however, is its focus on life’s difficult actualities, as opposed to light humor.

After arriving at your childhood home following an overseas visit, you play as 21 -year-old Kaitlin Greenbriar who is greeted by an drain mansion. While gameplay is basically limited to scavenging through records to be informed about where your family is, the grip story is extremely psychological and compelling, as long as you obstruct an open attention. After all this time, Gone Home stands out as one of the best indie tournaments out there.

Only SpaceChem has desegregated learning with entertainment as successfully as The Kerbal Space Program. The game is simple – design and build a spacecraft to take the cutesy Kerbals to the Mun and beyond.

Yet its focused use of real physic means that you& apos; ll find yourself postdating NASA as you’re building multi-stage projectiles and space station as well as exploring the Kerbal& apos; s strange macrocosm on EVAs, before bringing your discoveries back for research on the Kerbal planet – that& apos; s if you can get off the soil at all. It& apos; s a huge, complex, challenging and fun game, that manages to be super smart without being preachy.

The Binding of Isaac: Rebirth is the exact opposite of something like Kerbal Space Program – it’s an action roguelike par excellence. You dally as a young son attempting to kill his damned siblings, mother and perhaps the Devil, using simply your ruptures, which he shoots from his eyes, naturally. This indie plays is accorded simply by the evenly visceral Nuclear Throne.

With dozens of comical components to muster, endless procedurally-generated elevations, and tons of confidentials, the Binding of Isaac is a very dark take on the exploratory sit established by Spelunky.

Don’t tell the pixel skill graphics put you off- Undertale isn’t a game that would have fit on the Super Nintendo. That’s because, in Undertale, their own decisions you build have a huge impact on how the game ceases and, more importantly, how it continues in New Game Plus.

While playing Undertale, you’ll come to realize just how much flexibility the game gives you. Despite its highly engendered , not to mention intense, boss equals, you’ll be able to make it through the entire nine or so hours of Undertale as a total pacifist. Plus, when you go through the game a second time, you’ll bear the load of the consequences from your previous lead. What’s even better is , now Undertale is out on the Nintendo Switch, so you can take this masterpiece of sport pattern wherever you go.

From developer Playdead, Inside is comparable to its predecessor, Limbo, in some way, exclusively with an added layer of depth that stimulates constant wonder. This is mostly a result of the unspoken narrative, which revolves around yet another nameless boy. In Inside, however, the son in the story is running away from a group of men who- if you fail to stay out of their slews- are an attempt to mercilessly kill you.

Though it isn& apos; t quite clear why the boy is running from these men or why you should even care since you don& apos; t know who he is, so Inside will leave you begging for answers. The bleak, lifeless providing of Inside is more than worth the price of admission. Its minimalist artistry style alone is avant-garde enough to feel right at home in a museum. Factor in the fact that this game that& apos; s both amusing to play and dripping with interest, and Inside is one of the best indie games coin can buy.

Developed single-handedly by Eric Barone, Stardew Valley is undoubtedly a technological undertaking for that little fact alone. If you’ve ever represented a Harvest Moon play, you’re already very well known the proposition of Stardew Valley – you are able time not know it yet. Stardew Valley is an addictive farming simulator, which discovers you treated with townees to the point where you can literally marry them.

Stardew Valley isn’t just farming, though – it’s a whole knot of interesting thing at the same time. You can go fishing, you can cook, you can craft stuff. You can even start explore procedurally-generated caves to quarry for pieces and even defended slime-monster-things. However, you should keep in mind that your health and exertion are finite, so you& apos; ll want to keep your character rested and fed to avoid suffering from exhaustion. Pass out and you’ll lose a considerable amount of money and pieces you’ve worked hard to attain. Stardew Valley will have you playing for hours on end, for better or worse.( Surely better .)

From Canadian game developer Alec Holowka, author of the award-winning Aquaria( also peculiarity on this list ), and independent craftsman/ animator Scott Benson, Night in the Timbers is an unconventional side-scrolling adventure game focusing around a 20 -year-old protagonist mentioned Mae who lowerings out of college to move back in with her parents.

Featuring a tale primarily based around dialog options and mini games that employed a spin on mundane assignment, like channel boxes up the stairs and gobbling perogies, Night in the Timbers is a timeless coming-of-age tale. Not simply will you experience middle class America through the eyes of a personified cat, but virtually every interaction in-game will have you laughing aloud. And now that it’s available on the Nintendo Switch, you’ll be able to take it wherever you go.

If you’re a fan of the recent ripple of tournaments inspired by Dark Souls, you’ll perfectly love Hollow Knight. You take control of the Hollow Knight, and lead them through the deceptively adorable countryside to take over heads and other difficult challenges. Much like Dark Souls, it’s not immediately clear what you’re actually supposed to be doing as the narrative is intentionally obtuse.

The Dark Souls insights don’t resolve there, nonetheless. It also hugs Dark Souls’s’ tough but fair’ logic, where the game is only as hard as you make it – you are able to overcome anything as long as “youve had” calmnes and learn lessons from your gaffes. Hollow Knight takes these lessons learned from Dark Souls and injects them into a MetroidVania, with all the side-scrolling and improves you could possibly want. You can even play it on the Nintendo Switch now.

If you’re looking for a game that’s as unforgiving as it is fun, gaze no further than Dead Cells. It takes gameplay inspiration from so many places- from roguelikes to MetroidVania. There’s even a indicate of Dark Souls in there, to create a unique action game that will test your restrictions.




Each time you play this game, it will be different. And, while you’ll lose some progress each time you die- and you’ll die a good deal- the game will become more and more rewarding as the composite and fluid combat becomes second nature. In the final freeing of the game, you get access to over 90 weapons, skills and abilities that’ll let you tailor your gameplay nonetheless you miss.

Whatever you do, don’t get discouraged when you flunk. Get up and try again, and Dead Cells will only reinforce you in the end, which is why it has our vote for one of the best indie sports in 2019.

Introversions was one of the earliest& apos; indie& apos; companionships, releasing competitions like Uplink, Defcon and Darwinia whilst Vlambeer was still in short pants. After years of struggling, they& apos; ve eventually stumbled a huge success with Prison Architect, a game where you body-build, personnel, outfit and organize a maximum defence confinement, of all places.

With smart captives who are willing to do anything to escape, you& apos; ll struggle to keep them all inside – or keep them from rioting – and turn a profit. It& apos; s eminently playable, even more so in the near future as Paradox has acquired it and plans to make it available on all platforms.

These periods, it’s hard to find an RPG that will really push you to your restraints. Outward, with its focus on survival and hard engagement, is one of these RPGs. There isn’t much in accordance with the rules of narration, but you’re placed in the middle of the world of Aurai, where you’ll have to struggle to survive. You’re not a superstar, nonetheless, just the everyman trying to survive in a cruel world.

In countless actions, Outward is like The Elder Scrolls III: Morrowind. There’s a ponderous emphasis on exploration, but you aren’t afforded journey arrows or any kind of waypoint. You have to rely on your own ability to use a planned, along with any tendencies that are given to you by quest NPCs. If you’re looking for a challenging RPG, this might be one of the best indie tournaments for you.

Dwarf Fortress is its own genre, its own industry. This is a game that, before you& apos; ve even set foot in it, has to generate the entire geography, myth and biography of its big life. Then it moves every single one of the dwarves you& apos; re controlling down to the “hairs-breadths” on their legs, and giving particular shameful elephant assassination that they’ve evidenced and are now carving on an ornamental chair.

Your task is to keep the dwarves alive as they carve out their subterranean country – given that insanity, monsters and starvation beset them during all stages, that& apos; s not easy. And midgets, always, always mine too deep.

Run. Jump. Die. Repeat. That’s essentially the gameplay loop of Super Meat Boy, a fiendishly addictive 2D platformer that’s also bloody hard, with an emphasis on bloody. Gallons of blood is spilled as the game’s eponymous beefy protagonist rushes over deadly sags, spinning watches and going chainsaws in a bid to rescue his sweetheart, Bandage Girl, from the evil Dr Foetus. Obviously.

Boasting solid sovereignties, lots of humor and dynamic graphics, Super Meat Boy leapt onto the PS4, Vita, and Nintendo Switch in style.

It might not be Playdead’s most recent game, but Limbo is timeless. Even five years after its liberate, the game’s recurring storyline still affects us. You frisk the Boy, small children with radiating looks who is cast into Limbo to find his sister. Shaping your behavior through a chilly and dangerous world full of unfriendly silhouettes, monstrous spiders and deadly gravitational battlefields, you’ll need to think swiftly and perfectly era your motions if you’re going to survive.

Limbo is much more than a simple platformer: it& apos; s an experience, and one that will have you pondering the very essence of life by the time you finish. Deep, profound and absorbing, it& apos; s one indie recreation everybody should take time out to play.

If you& apos; re eagernes for a retro-inspired multiplayer archery combat game( aren& apos; t we all ?), TowerFall: Ascension is the pick of the fortune. Fast, frenetic and teeth-gnashingly hard-handed in hardcore state, the game& apos; s machinists are simple: attack arrows at your adversaries or jump on their presidents to stay alive until the round ends.

Arrows that don& apos; t hit are been incorporated in walls, making for tense situations when you have to traverse the planned while evade foes to retrieve them. As such, practising until you achieve Robin Hood-esque levels of accuracy is recommended. Ascension is best experienced with friends in local multiplayer procedure, which recollections Super Smash Bros& apos; most psychotic moments.

It’s not often that a platformer have managed to poise challenging and engaging gameplay with an feeling and thought-provoking narrative, but Celeste plucks it off. From the developers of Towerfall, Celeste accepts the story of Madeline, a girl who decides to face her mental health issues by rise to the top of the inscrutable Celeste Mountain. In doing so, she learns more not only about the mountain, but about herself as well throughout the process.

An inevitable classic, Celeste integrates the obvious startle, air-dash and climbing dominances into a merciless series of platforming challenges in upwards of 700 distinct screens. And, if that’s too easy, you’ll open B-side sections along the way, designed for only the bravest of hardcore actors. Better hitherto, you don’t have to worry about waiting an infinity between each respawn. Instead, Celeste brings you back from the mausoleum in an instant, a welcome deviation from the typically extended quantity screens.

Have you ever wanted to land on an immigrant planet, and build a factory? We admit that it’s an quirky assertion, but we promise that it works in Satisfactory. You’ll land on one of three planets of varying impediment, where you’ll be tasked with building and automating a factory to employ the world around you.

The premise dins bland, but being able to explore these beautiful world-wides in first being, while scavenging materials and fighting off unfriendly wildlife performs it all that more exciting. Plus, is there something better than sitting back and revering something you worked hard on?

Satisfactory is in early access right now, and exclusive to the Epic Games Store, but if you can get past all that, you’re sure to get hours of wholesome simulation out of it.

After the anger success that was the original Nidhogg, it’s a shame to see the superior sequel get thrown under the bus. Nevertheless, in spite of its controversial skill mode, Nidhogg 2 bundles a refined, dazing inspect that the first explanation, a cult-classic, couldn’t even think to compete with.

In still frames, we can see how this could get misinterpreted, but fortunately, it’s the amusing and addictive neighbourhood multiplayer gameplay that stirs Nidhogg, well, Nidhogg. And it’s all there in Nidhogg 2. Additionally, each time you respawn, you get one of four unique artilleries that only bolster the challenge.

Esteemed indie designer Jon Blow& apos; s follow up to Braid may look like an entirely different adventure, being 3D and all. However, the two are more thematically alike than you might think. The Witness, at its core, is another puzzle game that tells an interesting story through said puzzles.

This puzzler makes home in an almost equally impressionist- albeit heavily Myst-inspired- world, but it& apos; s story is far more nuanced and inexplicable than Blow& apos; s previous. At almost every corner of this island that you& apos; ve simply woken up on( or beneath ), there is a clue as to how you got onto this island and whether you are& apos; re here.

Don’t get us mistaken, we liked Bastion, but we won’t deny that Transistor was SuperGiant Games’ best work to date. Much of that has to do with the blending of action-based and turn-based RPG constituents contained within its cyberpunk futurescape. Likewise, in classic SuperGiant fashion, those machinists are complemented with a stunning art wording and a music composition so unforgettable it’ll realise you want to buy the soundtrack.

Leaving key gameplay licks up to the player, the tale isn’t so variable. Transistor’s primary attribute, Red, is a renowned singer in the city of Cloudbank. However, she’s been attacked by groupings of vindictive robots who call themselves the Process, operated by another group called the Camerata. In her expedition, she spots the Transistor, a strange sword with the enunciate of a mortal. Soon enough, she’ll understanding of him and how he will shake up her world.

It’s weird to think that Oxenfree came out before the first season of Stranger Things, and more, the two coincidentally have a lot in common. The 80 s-inspired ponderous synth music composed by scntfc, for one, accentuates some truly gripping sci-fi horror concentrate around – you suspected it- a group of teenagers stuck on an island.

The story involves a handful of uniquely recorded courages, namely the prime persona Alex, together with her stoner friend Ren, her newfound stepbrother Jonas, her dead brother Michael’s ex-girlfriend Clarissa and her best friend Nona( who Ren happens to be in love with ).

The plot is explained through branching addres talks, similar to Life is Strange or modern-day Telltale activities, and it boasts five different closes vary your selects.

Exploring a surreal wilderness is just like fairly the trend these days in gaming, and make Campo Santo& apos; s debut only serves to keep it going strong. Set in the wilderness of 1989 Wyoming, you& apos; re playing Henry, a fervour lookout that& apos; s all alone in the lumbers after exploring something strange in the distance.

That is, save for your marriage on the other line of a walkie-talkie: Delilah. She& apos; s your alone time of contact as you explore the wilderness. Will you make it back alive? Will the decisions you utter help or harm the relationship with your alone lifeline to the outside world, your boss? Don& apos; t worry about those questions just yet- revere those forestscapes firstly!

Rust is one of the more successful indie entitlements of recent times. By the end of 2015, it had sold more than 3 million duplicates, which isn& apos; t extremely shabby considering it wasn’t even finished — video games has been on Steam& apos; s Early Access scheme since propelling in December 2013.

It seems people are able to& apos; t get enough of the Day Z-inspired survival sim. It receives “youre using” your witticisms and demeanours to survive its stern open macrocosm, is the beginning with nothing but a rock-and-roll. After collecting resources needed to build a house and weapons to fend off intruders( other online participates, in other words ), Rust gradually becomes more intense as you represent your changing cornerstone — or attempt to breach others& apos ;.

Fans of the original Overcooked will not be disappointed by its second installment in the chaotic sofa co-op series from British indie game developer Team1 7.

This time around, your task is to defeat the& apos; Un-Bread& apos;( zombie roasted goods) that have taken over the Onion Kingdom, by battling through brand new recipes including sushi, pizza and burgers in increasingly chaotic kitchens with up to three other people.

To add to the frenzied fun, you must battle obstructions including random shoots, crumbling floors and meddling passers by, all while getting your says out to the pass in time.

Things get complicated improbably promptly, and relationships, friendships and family attachments will be tested as you work together to complete your recipes on time, attaining it a enjoyable and difficult lounge co-op game that will conclude you indeed understand the meaning of “too many cooks bungle the broth.”

The natural advancement of existence games, SCUM takes what predecessors like Rust and PlayerUnknown’s Battlegrounds both supplanted at and iterate in impressive lanes. And, while it’s still in early access, it offers a distinct change- mixing the frenetic gameplay of battle royale activities with the gradual, thoughtful gameplay of a existence sim.

SCUM, unlike other similar activities, is extremely heavy on the simulation back of things, however. You shouldn’t expect to run in grease-guns firing, as you’re going to get tired swiftly( just as you would if you tried running outside in person with a ton of stuff in your knapsack ). But, if heavy statistic plans is something your into, there’s a lot to adore now. It’s like spreadsheets with a physic engine.

Just don’t go in expecting a polished suffer , not for now. However, make Croteam promises to add more features over occasion, and as they’re backed by Devolver, you can trust that video games is going to shape up into something great.

Every so often, there’s a game that perfectly melds and symmetries aesthetic, gameplay and narrative- where everything feels like it merely, well, sets. The best indie competitions always excel at this, and Return of the Obra Dinn is proof. A mystery taking place on a dilapidated send, you’re tasked with figuring out how the crew of this lost ship died, disappeared or worse.

The entire game has this old-school visual styling that, be included with the simple limits and gameplay proficiency make it keep feeling a nostalgic sort of adventure. Right from the creates menu, you’ll get to choose what kind of monitor you’d like to emulate- we picked an old school Macintosh option- that should give you an idea of the type of retro revivalism on offer now.

Return of the Obra Dinn is a game that will require critical reckon, journey and a ton of reading. If that everyone is announces petitioning to you, and you’re all good with retro aesthetics, you are able to adore this competition. In fact, it’s one of the best indie recreations in a season marked with AAA decadence.

If you’re anything like us, you’ve probably spent hundreds of hours dallying Roller Coaster Tycoon during your childhood. And, while there have been plenty of theme park simulators over the last few years, they’ve never fairly hit that smudge.

Until now.

Parkitect is the closest we’ve ever get to those early aughts common simulators, and we’re absolutely in love. From the cartoonish art style to the realistic simulation and Steam Workshop integration, Parkitect is one of the best indie activities 2019 has to offer.

For times, thatgamecompany has been behind some of the best indie recreations on world markets, exclusively most of them had been exclusive to PlayStation. One such recreation was Flower. Serving as a kind of a precursor to the beloved Journey, Flower positions you in mastery of a bloom petal, channel-surf through high winds.

You’ll activate different hues of flower couches to affect the environment, which will likewise got to get different colored petals, until you have an entire trail of dye surfing the wind. It’s an fantastically relaxing and artful suffer, and it has the potential to be disguising a meaning about the industrial world we all find ourselves living in. Trust us, hand it a shot as it’s one of the best- not to mention, most famous- indie plays ever.

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